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Grinding Gear Games CEO Chris Wilson Is Invited To Give Speeches On Its Crafted Title Path Of Exile In GDC 2019

“KEEN ON RESOLVING ANY OF YOUR CRYING NEEDS FOR VIRTUAL CURRENCIES”

Chris Wilson will be one of the invited guests of GDC 2019 and is going to address the session on how Grinding Gear Games managed to acquire so many impressive accomplishments from Path of Exile. Path of Exile, for sure, has achieved loads of awards, applauses, records and some other memorable successes during the 5 years long development and exploration. It’s maybe the time to let the chief reveal how he swang it and what kind of plan he preps up for the next.

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It’s officially settled that Chris Wilson, the CEO of Grinding Gear Games, will be attending the GDC (Game Development Conference) in Los Angeles on March. Also, he reveals, in person, that he will give a few speeches to the audiences as well as participating in a few interactive sections with guests in the conference.

In the statement, Chris Wilson is scheduled to decipher and solve a series of mysteries behind the magnificent project: Path of Exile, starting with the topic that how the game manages to retain and grow its community for years till now. Although it’s just the first section he would be in, it intrigues the audiences most, I am well assured.

“The session is basically a training seminar that looks suspiciously like the one Leonardo DiCaprio gives in front of big audiences in the ending shot of The Wolf of The Wall Street,” says from Tude Monta, a Spain-born veteran Path of Exile player with 5-year gaming experience, “Everyone is so hyped up, what Chris Wilson will give away is the magic this team used to make a successful production and grow a fan-based community whose scale keeps skyrocketing.”

Despite the fact that Path of Exile has recently run into few setbacks for scaling another peek of active players’ numbers, the game is still a distinguished title with millions of active players in the game and more in the community on a daily basis. The game still managed to make the list of Top 50 most-watched, most-streamed and most popular games in January 2019 on Twitch, where it ranked 21st, 26th and 31st respectively.

“Kindly reminder that the game once made its way to the Top 10 list back to the first week of New Betrayal Expansion debut,” Tude told us, “It was in the 8th place of the most streamed games on Twitch. And that was unprecedented. But clearly, the novelty and enthusiasm of the new content from streamers and audiences on Twitch were flagging ever since, so did its rankings.”

Considering the successive updates and patches the Path of Exile devs have released and will, notably, the major update 3.6.0 in March, there is no way to convince us the game won’t be able to restore its grandeur sometime soon. Besides, Grinding Gear Games already made a development plan for the whole of 2019 and early 2020, with so many surprises and high expectations packing within and follow behind the timeline.

“New contents is the soul of this massive ARPG title. Path of Exile is definitely an old colossus but with a highly efficient and vibrant heart, compared to a batch of some other younger titles in the market,” Tude said, “The heart is the devs team. It has been beating at a regular pace and the flesh blood are pumped around the whole body so that the giant stays alive. With plenty of continuous updates and expansions rolling out all the time, Path of Exile grows older in the timeline but stays young and dynamic mentally and physically. So flagging enthusiasm of its own community for this game seems to be very unlikely if it keeps up functioning this way. That’s the biggest secret.”

Reportedly, Path of Exile will bail out of support Windows XP and Window Vista operating system soon, as well as the out-of-date renderer DirectX 9. Path of Exile devs urge the players who are the die-hard fans of the old OS to upgrade to a more advanced version for being able to go on playing the game.

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